Sunday, September 2, 2012

History OF Adobe FLASH

Adobe Flash (formerly Macromedia Flash) is a multimedia platform used to add animation, video, and interactivity to web pages. Flash is frequently used for advertisements, games and flash animations for broadcast. More recently, it has been positioned as a tool for "Rich Internet Applications" ("RIAs")
Flash manipulates vector and raster graphics to provide animation of text, drawings, and still images. It supports bidirectional streaming of audio and video, and it can capture user input via mouse, keyboard, microphone, and camera. Flash contains an object-oriented language called ActionScript and supports automation via the JavaScript Flash language (JSFL).
Flash content may be displayed on various computer systems and devices, using Adobe Flash Player, which is available free of charge for common web browsers, some mobile phones, and a few other electronic devices (using Flash Lite).
Some users feel that Flash enriches their web experience, while others find the extensive use of Flash animation, particularly in advertising, intrusive and annoying. Flash has also been criticized for adversely affecting the usability of web pages

Versions :

FutureSplash Animator
1996

Initial version of Flash with basic editing tools and a timeline

Macromedia Flash 1
1996

A re-branded version of the FutureSplash Animator

Macromedia Flash 2
1997

Released with Flash Player 2, new features included: the object library

Macromedia Flash 3
1998

Released with Flash Player 3, new features included: the movieclip element, JavaScriptplug-in integration, transparency and an external stand alone player

Macromedia Flash 4
1999

Released with Flash Player 4, new features included: internal variables, an input field, advanced ActionScript, and streaming MP3

Macromedia Flash 5
2000

Released with Flash Player 5, new features included: ActionScript 1.0 (based on ECMAScript, making it very similar to JavaScript in syntax), XML support, Smartclips (the precursor to components in Flash), HTML text formatting added for dynamic text

Macromedia Flash MX(6)
2002

Released with Flash Player 6, new features included: a video codec (Sorenson Spark),Unicode, v1 UI Components, compression, ActionScript vector drawing API

Macromedia Flash MX 2004(7)
2003

Released with Flash Player 7, new features included: Actionscript 2.0 (which enabled anobject-oriented programming model for Flash, although it lacked the Script assist function of other versions, meaning Actionscript could only be typed out manually), behaviors, extensibility layer (JSAPI), alias text support, timeline effects. Macromedia Flash MX Professional 2004 included all Flash MX 2004 features, plus: Screens (forms for non-linear state-based development and slides for organizing content in a linear slide format like PowerPoint), web services integration, video import wizard, Media Playback components (which encapsulate a complete MP3 and/or FLV player in a component that may be placed in an SWF), Data components (DataSet, XMLConnector, WebServicesConnector, XUpdateResolver, etc.) and data binding APIs, the Project Panel, v2 UI components, and Transition class libraries.

Macromedia Flash 8
2005

Macromedia Flash Basic 8, a less feature-rich version of the Flash authoring tool targeted at new users who only want to do basic drawing, animation and interactivity. Released with Flash Player 8, this version of the product has limited support for video and advanced graphical and animation effects. Macromedia Flash Professional 8 added features focused on expressiveness, quality, video, and mobile authoring. New features included Filters and blend modes, easing control for animation, enhanced stroke properties (caps and joins), object-based drawing mode, run-time bitmap caching, FlashType advanced anti-aliasing for text, On2 VP6 advanced video codec, support for alpha transparency in video, a stand-alone encoder and advanced video importer, cue point support in FLV files, an advanced video playback component, and an interactive mobile device emulator.

Adobe Flash CS3(9) Professional
2007

Flash CS3 is the first version of Flash released under the Adobe name. CS3 features full support for ActionScript 3.0, allows entire applications to be converted into ActionScript, adds better integration with other Adobe products such as Adobe Photoshop, and also provides better Vector drawing behavior, becoming more like Adobe Illustrator and Adobe Fireworks.

Adobe Flash CS4(10) Professional
2008

Contains inverse kinematics (bones), basic 3D object manipulation, object-based animation, a text engine, and further expansions to ActionScript 3.0. CS4 allows the developer to create animations with many features absent in previous versions.

Adobe Flash Professional CS5(11)
2010

Flash CS5 was released on April 12, 2010 and launched for trialling and normal buying on April 30, 2010. Flash CS5 Professional includes support for publishing iPhoneapplications. However, on April 8, 2010 Apple changed the terms of its Developer License to effectively ban the use of the Flash-to-iPhone compiler and on April 20, 2010 Adobe announced that they will be making no additional investments in targeting the iPhone and iPad in Flash CS5
Other features of Flash CS5 are a new text engine (TLF), further improvement to inverse kinematics, and the Code Snippets panel.

Adobe Flash Professional CS5.5(11.5)
2011

Flash Professional CS5.5 was released in 2011. It includes improved support for publishing iPhone applications, following Apple's revision of their iOS developer terms. Flash CS5.5 also contains several features to improve mobile app workflows across devices. Some examples are: Content scaling and stage resizing, copy and paste layers, sharing symbols across FLA files, symbol rasterization, incremental compilation, auto-save and file recovery, and integration with CS Live
online services.

Adobe Flash Professional CS6(12)
2012

Adobe Flash Professional CS6 software is a powerful authoring environment for creating animation and multimedia content. Design immersive interactive experiences that present consistently across desktops and multiple devices, including tablets, smartphones, and televisions.
Upgrade to Flash Professional CS6 to easily combine multiple symbols and animation sequences into a single optimized sprite sheet for better workflow, build more engaging content using native extensions to access device-specific capabilities, and create assets and animations for use in HTML5.

No comments:

maskArea.js

maskArea.js A jQuery plugin to create overlay mask effect . overlay one image over the other to view the visual differences between b...